Computer animation began in the 1960s and is animation’s digital successor. Using software programs like Adobe Flash, animators build-up sequences on a computer to be used as special effects in film, called Computer Generated Imagery (CGI), or as animated sequences in their own right. Computer animation has distinct advantages for artists: it is cheap to make, fast, and the artist is able to control every aspect of the process unlike the vagaries of shooting film which cannot be viewed until developed. Sites like YouTube and MySpace have become forums for computer animation, bypassing the traditional galleries and museums as the spaces for the artistic enterprise.
In our fifth episode of Curator’s Radar, we are in conversation with Kristoffer Zetterstrand, an accomplished Swedish artist whose [...]