Create VR scene for Mozilla Hubs
Everyone Welcome. From Beginners To Advanced Levels.
- Explore in 3D and Virtual Reality with the social VR platform Mozilla Hubs.
- Develop your skillset.
- Get the support required to keep your artist’s career up to speed.
- Study online from the comfort of home, with interactive classes that allow you to participate in discussions with fellow adult students.
Course outline
- Gain a general understanding of the XR industry and its standards
- Hubs overview: controls, user interface, import media, object menu, avatar menu, change a scene, invite friends, settings
- Introduction to Blender to texture and optimize 3D models before exporting in GLB format.
- Use an existing model from Sketfab.
- Create a project in Spoke the online 3D software to create Mozilla Hubs scenes. UI, controls, adding content, grid, skyboxes, lighting and shadows, physics and navigation. Publish a scene.
- Advance understanding of Hubs the web-based multi-user platform
Course Delivery
12 to 16 July 2021 from 10 am to 12 (noon) BST
From Mon-Fri: about 30 min theory + 50 min practice + 20 min. Q&A
Mon 12 July
- What is WebXR?
- Mozilla Hubs overview: controls, user interface, import media (.glb from Sketchfab), object menu, avatar menu, change a scene, invite friends, settings.
Wed 14 July
- Export int .GLB: import 3dmodel (fbx), bake AO texture, basic material and export to .glb
Thu 15 July
- Creating a project with Spoke: UI, controls, adding content, grid, skyboxes, lighting and shadows, physics and navigation, publishing a scene.
Fri 16 July
- Create your own Hubs Room and invite your friends.
Course Assessment & Feedback
By the end of the week, you will create your mini VR venue and can invite your friends to a party.